SeaPerch: Robot With Mission

Massachusetts Institute of Technology

The SeaPerch underwater robot is a popular educational tool for students in grades 5 to 12. Building and piloting SeaPerch, a remotely operated vehicle (ROV), involves a variety of hand fabrication processes, electronics techniques, and STEM concepts. Through the SeaPerch program, educators and students explore structures, electronics, and underwater dynamics.

"SeaPerch has had a tremendous impact on the fields of ocean science and engineering," says Andrew Bennett '85, PhD '97, MIT SeaGrant education administrator and senior lecturer in the Department of Mechanical Engineering (MechE).

The original SeaPerch project was launched by MIT Sea Grant in 2003. In the decades that followed, it quickly spread across the country and overseas, creating a vibrant community of builders. Now under the leadership of RoboNation, SeaPerch continues to thrive with competitions around the world. These competitions introduce challenging real-world problems to foster creative solutions. Some recent topics have included deep sea mining and collecting data on hydrothermal vents.

An underwater robot with a mission

Video: Department of Mechanical Engineering

SeaPerch II , which has been in development at MIT Sea Grant since 2021, builds on the original program by adding robotics and elements of marine and climate science. It remains a "do-it-yourself" maker project with objectives that are achievable by middle and high school students. Bennett says he hopes SeaPerch II will enable an even greater impact by providing an approachable path to learning more about sensors, robotics, climate science, and more.

"What I think is most valuable about it is that it uses hardware store components that need to be cut, waterproofed, connected, soldered, or somehow processed before becoming part of the robot or controller," says Diane Brancazio ME '90, K-12 maker team leader for the MIT Edgerton Center, who co-leads the MIT SeaPerch initiative with Bennett. "[It's] kind of like making a cake from scratch, instead of from a mix - you see what goes into the final product and how it all comes together."

SeaPerch II is a family of modules that allow students and educators to create educational adventures tailored to their particular wants or requirements. Offerings include a pressure and temperature sensing module that can be used on its own; an autonomy module that the students can use to construct a closed-loop automatic depth control system for their SeaPerch; and a lesson module for soft robotic "fingers" that can be configured into grippers, distance sensors, and bump sensors.

The basic SeaPerch is a PVC pipe structure with three motors and a tether to a switch box. Through the building process, students learn about buoyancy, structural design, hand fabrication, and electric circuits. SeaPerch II leverages technologies that are more advanced, less expensive, and more accessible than they were when SeaPerch was first conceived. Bennett says SeaPerch II is meant to extend the original SeaPerch program without invalidating any of the existing system.

Teagan Sullivan, a third-year student in mechanical engineering, first became involved with the project in January 2023 through an Undergraduate Research Opportunities Program project with MIT Sea Grant. Initially, she continued development of the soft robotics portion of the project, before switching to a more general focus where she worked on frame design for SeaPerch II, making sure components could fit and that stability could be maintained. Later she helped run outreach programs, taking feedback from the students she worked with to help modify designs and make them "more robust and kid-friendly."

"I have been able to see the impact of SeaPerch II on a small scale by working directly with students," Sullivan says. "I have seen how it encourages creativity, and how it has taught kids that collaboration is the best road to success. SeaPerch II teaches the basics of electronics, coding, and manufacturing, but its best strength is the ability to challenge the way people think and encourage critical thinking."

The team's vision is to create opportunities for young people to engage in authentic science investigations and engineering challenges, developing a passion for engineering, science, and the aquatic environment. MIT Sea Grant is continuing to develop new SeaPerch II modules, including incorporating land-water communication, salinity and dissolved oxygen sensors, and fluorometers.

Sullivan says she hopes the program will reach more students and inspire them to take an interest in engineering while teaching the skills they need to be the next generation of problem-solvers. Brancazio says she hopes this project inspires and prepares young people to work on climate change issues.

"Robots are supposed to help people do things they couldn't otherwise do," Brancazio says. "SeaPerch is a robot with a mission."

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