Virtual technology aims to help young people feel more comfortable during hospital visits

Hospital environments can be a challenging place for children and young people. However, a new interactive tool aims to apply virtual technology to help them and their families feel more comfortable during health visits.
The tool has been developed by Kyra Boyle, an MRes Digital Art and Technology student working alongside academics at the University of Plymouth. Her initial brief was to give young visitors an awareness of the hospital environment in an enjoyable and engaging way, combining a pre-planned resource with a tool for them to use on the day of a visit.
The result has been developed in conjunction with the Digital Futures team and the Paediatric mental health team at Torbay & South Devon NHS Foundation Trust (TSDFT). Currently in prototype form, it is an easy to use and easy to access smart phone application which young people or families can download before a hospital visit.
They can then access a range of content - such as a 360-degree ward walk and an avatar to help direct them and their families - which aims to address key areas of concern, signpost to important resources and improve support for those struggling with their mental health.
The tool has recently been shortlisted in the Digital Service for Children and Young People category of the HETT Unexpected Innovation Awards 2022.
It has also been awarded additional funding to enable Kyra to complete focus group testing, evaluation and modification of the app in the hope of deploying this intervention live in the Torbay & South Devon NHS Foundation Trust within the next four to six months. The Trust also believes the application has the potential to be rolled out across the South West in the future.
Kyra, who has been undertaking an iMayflower Masters R&D Studentship alongside her studies said:
"For adolescents who have presented at a hospital during a time of crisis, and then need to return for follow-up appointments, it can be daunting. By using this virtual technology, they will familiarise themselves with routes around the hospital which should help significantly lower anxiety levels. If they are feeling overwhelmed and need to take time out, they will also be guided to a breakout area. It is great to be part of such a ground breaking project which will help young people during a difficult time in their life. It is also giving me tangible work experience in a healthcare setting, which helps with my career progression."
The Digital Futures programme is an innovative programme being developed for the benefit of patients at the TSDFT and the wider community.
Kyra is one of two MRes Digital Art and Technology students working with clinicians on digital innovation projects with the other, Summer Ashbury, working to support people with their rehabilitation following their time in intensive care.
Jacqueline Rees-Lee, Consultant Plastic and Oncoplastic Breast Surgeon, and Director of Medical Education at TSDFT, is the Co-Lead of Digital Futures. She said:
"The Digital Futures programme involves digital technology innovation, developed in conjunction with staff and to benefit and improve patient care in both Torbay Hospital and our community settings. Kyra and Summer's projects are a continuation of our journey to use digital innovation to bring about tangible improvements for our patients and staff. They have achieved a lot already and I am excited to see the outcomes of their hard work."
<p>Screenshots taken from the app developed by MRes Digital Art and Technology student Kyra Boyle    </p>

Screenshots taken from the app developed by MRes Digital Art and Technology student Kyra Boyle

iMayflower

iMayflower is designed to build Plymouth's Creative Industries and nurture creative people power across the city.

iMayflower is designed to build Plymouth's creative industries and nurture creative people power across the city. Delivered by a consortium comprising the University of Plymouth, Plymouth City Council, Destination Plymouth, Mayflower 400, Plymouth College of Art and Real Ideas, the project includes a £3.5 million grant from the Department for Digital, Culture, Media and Sport's Cultural Development Fund, which invests in creative, cultural and heritage initiatives that lead economic growth and productivity.

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